|Item Type||Plug-in Chip|
|Chip Type||Support Chip|
Auto-Use Item is a Plug-in Chip in NieR: Automata. The Auto-Use Item Plug-in Chip is a Support Chip. Plug-in Chips are items that you can equip to acquire or customize mostly passive and some active Skills in the game. Primarily, Plug-in Chips provide passive buffs or additional stat bonuses, as well as provide the user with different skills and/or effects. There are five types of Plug-in Chips: Attack, Defense, Support, Hacking, and System.
Auto-Use Item NieR Automata Plug-in Chip Effect
- Auto-use healing item if HP drops below 30%. Heals 10-200% more.
Where to Find the Auto-Use Item Plug-in Chip in NieR Automata
- Drops from Reverse-jointed Goliath enemies.
Auto-Use Item Plug-in Chip Upgrades in NieR Automata
|Name||Level 0||Level 1||Level 2||Level 3||Level 4||Level 5||Level 6||Level 7||Level 8||Most Efficient Load|
|♦ Storage Cost||♦4||♦5||♦6||♦7||♦9||♦11||♦14||♦17||♦21||(Number of Chips)x(Level) [Cost]|
|Auto-Use Item||10%||15%||20%||30%||40%||50%||60%||80%||100%||1x8 ; 2x5 |
Auto-Use Item Plug-in Chip Notes & Tips
- Other notes and player tips go here.
- Plug-in Chips can have a Level between 0 and 8 that determines how strong the effect of that chip is. Not all chips have multiple levels.
- All Plug-in Chips have a Cost that determines how much space they take up when equipped in storage. You can purchase more storage space from merchants so that you can equip more chips.
- The Cost of a chip can vary, and so lower Cost is desirable because the chip will use less of your storage capacity.
- Chips have a minimum and maximum Cost that is determined by their type and Rank. Chips with the lowest possible Cost for their Rank are marked with a ♦.
- Plug-in Chips of the same Type and Rank can be Fused to create a new chip of the same type that is one Rank higher.
- The Cost of a new chip is calculated from the Costs of the two chips being Fused. Check out the Plug-in Chips Reference Guide for optimal chip fusion if you need help creating ♦ Cost chips.
- Chips can be Fused to Rank 6 typically and up to Rank 8 at the Canyon Machine after completing her quest.
- When prompted for the first time she aks for a painless death thinking the androids were sent to kill her, if the player chooses to spare her life, she will give you the side quest Lord of the Valley. After clearing the quest she starts selling and fusing Chips. Canyon Machine can fuse chips up to +8.
- Plug-in Chips can be purchased, obtained from quests, or acquired from enemy drops. Chips purchased are often a high rank while chips dropped from enemies have a random rank and can sometimes drop ♦ Cost chips.
- When you die you lose all the chips you had installed. To recover them you must make your way back to your prior body. Failing to do so results in losing the chips.
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There is a bug on PS4, where it shows a blank warning after reaching cap., but I think it works like normally. I have equipped max with 4 chips to 100% effect.
Is there a bug with this chip?
Currently i have multiple +1 versions of this chip they say "Auto-use healing item if HP drops below 30%. Heals 15% more".
When i fuse two +1 chips together the fused +2 chip says "Auto-use healing item if HP drops below 30%. Heals 10% more"!!!
Shouldn't it be "Heals 20% more"??? I am confused!
there is no internal cooldown on this chip. if healing from the chip results in your HP still being under 30%, it immediately activates again, healing twice. in fact, if you pair it up with anti-chain damage, you can use self-destruct or berserk mode to trigger 1hp, and immediately get healed, without fear of being killed (self-destruct triggers anti-chain damage)