Defense Chips

Defense Chips are a category of Plug-in Chips in Nier: Automata. They allow you to customize elements related to your defenses.

 

Name

Description

Cost

Location

Melee Defense

Reduce melee damage taken. (2%~80%)

4~35

 Medium Biped (Forest Kingdom)

Ranged Defense

Reduce projectile damage taken. (2%~80%)

4~35

Small Flyer (First half of Forest Castle)

Anti Chain Damage

Turn invincible after taking damage. (0.5~6 seconds)

4~35

Small Biped Spear Equipped/Medium Quadraped (Forest Zone: Central)

Resilience

Avoid stagger after hits if HP is x% or more. (80%~5%)

4~35

Goliath Robot (Desert); Goliath Biped (Courtyard of Forest Castle Route C)

Max Hp Up

Increases max HP.  (5%~100%)

4~35

Small Biped Spear Equipped/Medium Quadraped (Forest Zone: Central); Castle Robots

Offensive Heal

Recover x% of damage dealt as HP. (2%~100%)

4~35

 Small Biped Spear Equipped/Medium Quadraped (Forest Zone: Central); Castle Robots

Auto-Heal

After 4-6 seconds of not taking damage, restore x% hp/sec. (0.6%~18%)

4~35

 Small Sphere (City Ruins: Cave); Linked Sphere (City Ruins)

Deadly-Heal

Recover x% HP for every enemy defeated. (5%~100%)

4~35

Small Biped Spear Equipped/Medium Quadraped (Forest Zone: Central); Castle Robots

Damage Absorb

x% chance to restore x% of damage taken. (5%~50% chance to recover 10%~200% HP)

4~35

 Medium Biped Gun Equipped (Amusement Park Entrance); Festival Robots

Reset

x% chance of reviving with x% HP upon death. (5%~50% chance to revive with 10%~80%  HP)

4~35

 Medium Biped (Abandoned Factory Underground); YoRHa Body (near 2B's discarded flight unit in Flooded City, Route C)

 

 




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