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Plug-in Chips Reference Guide

Plug-in Chips Reference Guide is information about Nier: Automata's Plug-in Chip Levels & Fusion Ranks.

 

Attack Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Charge Attack 120% 140% 160% 180% 200% 250% 300% 350% 400%  2x4 [18]
 Counter 0% 10% 30% 60% 80% 100% 150% 200% 250%  1x8 [21]
 Critical Up 1% 2% 3% 4% 6% 8% 10% 15% 30%  1x8 [21]
 Down-Attack Up 2% 4% 8% 10% 15% 20% 50% 80% 100%  1x8 [21]
 Last Stand 5% 10% 15% 20% 30% 50% 60% 80% 100%  1x8 [21]
 Ranged Attack Up 2% 4% 8% 10% 15% 20% 50% 80% 100%  1x8 [21]
 Shockwave Weak S. Weak Normal S. Strong F. Strong Strong Powerful P. Powerful V. Powerful  ???
 Weapon Attack Up 2% 4% 8% 10% 15% 20% 50% 80% 100%  1x8 [21]

 

 

Defense Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Anti Chain Damage 0.5 sec 1 sec 1.5 sec 2 sec 2.5 sec 3 sec 4 sec 5 sec 6 sec  3x3 [21]
 Auto-Heal 0.60% 1.20% 2.40% 3.60% 4.80% 7.20% 9.60% 12% 18%  1x8 [21]
 Damage Absorb 5%/10% 10%/20% 15%/30% 20%/40% 25%/50% 30%/80% 35%/100% 40%/150% 50%/200%  1x8 [21]
 Deadly Heal 5% 10% 20% 30% 40% 50% 60% 80% 100%  1x8 [21]
 Max HP Up 5% 10% 15% 20% 25% 30% 50% 80% 100%  1x8 [21]
 Melee Defense 2% 4% 8% 10% 15% 20% 30% 60% 80%  1x8 [21]
 Offensive Heal 2% 5% 10% 15% 20% 30% 50% 80% 100%  1x8 [21]
 Ranged Defense 2% 4% 8% 10% 15% 20% 30% 60% 80%  1x8 [21]
 Reset 5%/10% 5%/20% 10%/20% 15%/30% 20%/40% 25%/50% 30%/60% 40%/70% 50%/80%  1x8 [21]
 Resilience 80% 70% 60% 50% 40% 30% 20% 10% 5%  2x3 [14]

 

 

Support Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Auto-Use Item 10% 15% 20% 30% 40% 50% 60% 80% 100%  1x8 [21]
 Drop Rate Up 10% 20% 30% 40% 50% 60% 70% 80% 90%  1x4, 1x3 [16]
 EXP Gain Up 2% 4% 8% 10% 20% 30% 50% 80% 100%  1x8 [21]
 Evade Range Up 10% 20% 40% 60% 80% 100% 120% 160% 200%  1x8 [21]
 Fast Cooldown 2% 4% 8% 10% 15% 20% 25% 35% 50%  1x8 [21]
 Moving Speed Up 2% 4% 8% 10% 12% 14% 16% 18% 20%  2x3 [14]
 Overclock 0.8 sec 1.5 sec 2 sec 2.5 sec 3 sec 3.5 sec 4 sec 4.5 sec 5.5 sec  1x4, 1x3 [16]
 Taunt Up 180% 200% 240% 280% 300% 350% 400% 450% 500%  2x3 [14]; 1x3, 1x2, 1x0 [17]
 Vengence 5%/10% 10%/20% 15%/30% 20%/40% 25%/50% 30%/80% 35%/100% 40%/150% 50%/200%  1x8 [21]

 

 

Hacking Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Combust   3.5 sec 4 sec 4.5 sec 5 sec 5.5 sec 6 sec 6.5 sec 7 sec 2x1 [10]
 Heal Drops Up     30% 40% 50% 60% 70% 90% 100% 2x4 [18]
 Hijack Boost 1 2 3 4 5 6 7 8 9 1x4, 1x3 [16]
 Stun 5m/3 sec 10m/3 sec 10m/3.5 sec 15m/3.5 sec 15m/4 sec 20m/4 sec 20m/4.5 sec  25m/4.5 sec  25m/5 sec  1x3, 1x1 [12]

 

 

Miscellaneous & System Chips

Name Type Cost Location Description
 Continuous Combo Attack 6 Devola & Popola Combos continue while evading.
 Auto-Collect Items Support 6 Devola & Popola Items are automatically drawn in and collected.
 Item Scan Support 6 Resistance Camp Supply Trader Display item locations on the mini-map.
 Evasive System Support 6 Devola & Popola Time slows when near enemy projectiles.
 Bullet Detonation Support 6 Devola & Popola Strike enemy bullets to detonate them.
 Auto-Attack Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Auto-Fire Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Auto-Evade Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Auto-Program Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
Auto-Weapon Switch Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Death Rattle Hacking 6 Devola & Popola Enemies emit death cries if defeated by hacking.
Name Type Cost Location Description
OS Chip System 2 Just try and remove it. (But Save First.) An android's central system. Removal means death.
HUD: HP Gauge System 2 Resistance Camp Supply Trader Display the player's HP gauge.
HUD: Skill Gauge System 2 Resistance Camp Supply Trader Display the skill gauge (shows a Pod program's cooldown time).
HUD: EXP Gauge System 1 Resistance Camp Supply Trader Display the EXP gauge and amount of EXP earned.
HUD: Enemy Data System 2 Resistance Camp Supply Trader Displays enemy levels and HP.
HUD: Mini-Map System 2 Resistance Camp Supply Trader Display the mini-map.
HUD: Objectives System 1 Resistance Camp Supply Trader Display text showing your current objectives.
HUD: Text Log System 2 Resistance Camp Supply Trader Display the text log.
HUD: Save Points System 1 Resistance Camp Supply Trader Display an icon in areas where you can save.
HUD: Fishing Spots System 3 Resistance Camp Supply Trader Display an icon in areas where you can fish.
HUD: Damage Values System 3 Resistance Camp Supply Trader Display the values of damage dealt and received.
HUD: Sound Waves System 3 Resistance Camp Supply Trader Display a sound analysis graph.
HUD: Control System 3 Resistance Camp Supply Trader Auto-hide HUD elements in certain situations.

 

 

Chip Fusion Map

  • Fusion Combinations in Red are the most Efficient Paths to Maximize ♦ Rank Utilization.
Chip Fusion Rank Rank Rank Rank Rank Rank Ranks Worth Keeping Key
Level 0 ♦4 ♦4 ♦4  5  5  6 ♦4, 5, 6 ♦ Rank
Level 0 ♦4 5 6 5 6 6   ♦ +1 Rank
Fuse   ♦ +2 Rank
Level 1 ♦5 ♦5 6 6 6 7    
                 
Level 1 ♦5 ♦5 ♦5 6 6 7 ♦5, 6, 7  
Level 1 ♦5 6 7 6 7 7    
Fuse    
Level 2 ♦6 ♦6  7  7 7  8    
                 
Level 2 ♦6 ♦6 ♦6 7 7 8 ♦6, 7  
Level 2 ♦6 7 8 7 8 8    
Fuse    
Level 3 Product ♦7 8 8 8 9 9    
                 
Level 3 ♦7 ♦7 ♦7 8 8 9 ♦7, 8, 9  
Level 3 ♦7 8 9 8 9 9    
Fuse    
Level 4 Product ♦9 ♦9 10 10 10 11    
                 
Level 4 ♦9 ♦9 ♦9 10 10 11 ♦9, 10  
Level 4 ♦9 10 11 10 11 11    
Fuse    
Level 5 Product ♦11 12 12 12 13 13    
                 
Level 5 ♦11 ♦11 ♦11 12 12 13 ♦11, 12, 13  
Level 5 ♦11 12 13 12 13 13    
Fuse    
Level 6 Product ♦14 ♦14 15 15 15 16    
                 
Level 6 ♦14 ♦14 ♦14 15 15 16 ♦14, 15  
Level 6 ♦14 15 16 15 16 16    
Fuse    
Level 7 Product ♦17 18 18 18 19 19    
                 
Level 7 ♦17 ♦17 ♦17 18 18 19 ♦17, 18  
Level 7 ♦17 18 19 18 19 19    
Fuse    
Level 8 Product ♦21 ♦21 22 22 22 23    

 

 

Notes

  • Special Thanks to Project2501 (PSN: FILE_PRJ2501) for letting us use his Spreadsheet.
  • Original Spreadsheet - https://docs.google.com/spreadsheets/d/1fNMz4foJEWZpbbZH3GcdwucftESNYNffEOobdCyRO4E/pubhtml

 




    • Anonymous

      09 Mar 2018 21:40  

      "Most efficient load" for Charge Attack should be 1x8[21] - these chips stack their bonuses to 100%, not their indicated values (e.g. one +1 chip and one +2 chip together will give bonus +200%, not +300%). It's easy to check in-game.

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