Skills in NieR: Automata will be shown below. 

 

Skills

Skills can be divided into 2 categories, Plug-in Chips and Pod Programs. Plug-in Chips are customizations you can use to change your play style, such as an attack focus, or even elements you don't want to see on the HUD. Pod Programs are programs your Pods can use to perform special abilities.

 

 

Plug-in Chips

Plug-in Chips are items that you can equip to acquire or customize Skills in Nier: Automata. Which Plug-in Chips you equip will have a huge impact on your play style and can greatly enhance your survival, offense, defense, and utility.

  • There are five Types of Plug-in Chips: Attack, Defense, Support, Hacking, and System.

  • Plug-in Chips can have a Level between 0 and 8 that determines how strong the effect of that chip is. Not all chips have have multiple levels.

  • All Plug-in Chips have a Cost which determines how much space they take up when equipped in storage. You can purchase more storage space from merchants so that you can equip more chips.
    • The Cost of a chip can vary, and so lower Cost is desirable because the chip will use less of your storage capacity.
    • Chips have a minimum and maximum Cost that is determined by their type and Rank. Chips with the lowest possible Cost for their Rank are marked with a ♦.

  • Plug-in Chips of the same Type and Rank can be Fused to create a new chip of the same Type that is one Rank higher.
    • The Cost of a new chip is calculated from the Costs of the two chips being Fused. Check out the Plug-in Chips Reference Guide for optimal chip fusion if you need help creating ♦ Cost chips.
    • Chips can be Fused to Rank 6 normally and up to Rank 8 at the Canyon Machine after completing her quest.

  • Plug-in Chips can be purchased, obtained from quests, or acquired from enemy drops. Chips purchased are often a high rank while chips dropped from enemies have a random rank and can sometimes drop ♦ Cost chips.

  • When you die you lose all the chips you had installed. To recover them you must make your way back to your prior body. Failing to do so results in losing the chips.

  • When choosing which Plug-in Chips to equip the following tips may be helpful:
    • There are caps when equipping multiple of the same Plug-in Chips to combine their effects. The Drop Rate Up chip effect is capped at 90% and so the maximum effect can be achieved with one Rank 8 chip. In contrast, the EXP Gain Up chip has an estimated 450% cap which is far greater than the 100% effect on a single Rank 8 chip.
    • Sometimes equipping two lower Rank chips to achieve their maximum effect can cost less storage than equipping a max Rank chip, even if the max Rank chip is ♦ Cost.
    • Some chips can be sacrificed in exchange for more power at the cost of convenience or utility, such as choosing to not equip HUD chips that display information like damage values, the mini-map, or even your HP.

 

 

System Chips

System Chips are a category of Plug-in Chips in Nier: Automata. They allow you to customize elements displayed on the HUD.

 

Name

Description

Cost

Location

HUD Damage Values

Display the values of damage dealt and received.

3

 Resistance Camp Supply Trader

HUD Enemy Data

Displays enemy levels and HP.

2

 Resistance Camp Supply Trader

HUD Objectives

Display text showing your current objectives.

1

 Resistance Camp Supply Trader

HUD Control

Auto-hide HUD elements in certain situations.

3

 Resistance Camp Supply Trader

HUD Save Points

Display an icon in areas where you can save.

1

 Resistance Camp Supply Trader

HUD Mini-map

Display the mini-map.

2

 Resistance Camp Supply Trader

HUD Text Log

Display the text log.

2

 Resistance Camp Supply Trader

HUD Skill Gauge

Display the skill gauge (shows a Pod program's cooldown time).

2

 Resistance Camp Supply Trader

HUD HP Gauge

Display the player's HP gauge

2

 Resistance Camp Supply Trader

OS Chip

An android's central system. Removal means death.

2

 Just try and remove it (but save first)

HUD EXP Gauge

Display the EXP gauge and amount of EXP earned.

1

Resistance Camp Supply Trader

HUD Fishing Spots

Display an icon in areas where you can fish.

3

 Resistance Camp Supply Trader

HUD Sound Waves

Display a sound analysis graph.

3

 Resistance Camp Supply Trader

 

 

Plug-in Chips Reference Guide

Plug-in Chips Reference Guide is information about Nier: Automata's Plug-in Chip Levels & Fusion Ranks.

 

Attack Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Charge Attack 120% 140% 160% 180% 200% 250% 300% 350% 400%  1x8 [21]
 Counter 0% 10% 30% 60% 80% 100% 150% 200% 250%  1x8 [21]
 Critical Up 1% 2% 3% 4% 6% 8% 10% 15% 30%  1x8 [21]
 Down-Attack Up 2% 4% 8% 10% 15% 20% 50% 80% 100%  1x8 [21]
 Last Stand 5% 10% 15% 20% 30% 50% 60% 80% 100%  1x8 [21]
 Ranged Attack Up 2% 4% 8% 10% 15% 20% 50% 80% 100%  1x8 [21]
 Shockwave Weak S. Weak Normal S. Strong F. Strong Strong Powerful P. Powerful V. Powerful  ???
 Weapon Attack Up 2% 4% 8% 10% 15% 20% 50% 80% 100%  1x8 [21]

 

 

Defense Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Anti Chain Damage 0.5 sec 1 sec 1.5 sec 2 sec 2.5 sec 3 sec 4 sec 5 sec 6 sec  3x3 [21]
 Auto-Heal 0.60% 1.20% 2.40% 3.60% 4.80% 7.20% 9.60% 12% 18%  1x8 [21]
 Damage Absorb 5%/10% 10%/20% 15%/30% 20%/40% 25%/50% 30%/80% 35%/100% 40%/150% 50%/200%  1x8 [21]
 Deadly Heal 5% 10% 20% 30% 40% 50% 60% 80% 100%  1x8 [21]
 Max HP Up 5% 10% 15% 20% 25% 30% 50% 80% 100%  1x8 [21]
 Melee Defense 2% 4% 8% 10% 15% 20% 30% 60% 80%  1x8 [21]
 Offensive Heal 2% 5% 10% 15% 20% 30% 50% 80% 100%  1x8 [21]
 Ranged Defense 2% 4% 8% 10% 15% 20% 30% 60% 80%  1x8 [21]
 Reset 5%/10% 5%/20% 10%/20% 15%/30% 20%/40% 25%/50% 30%/60% 40%/70% 50%/80%  1x8 [21]
 Resilience 80% 70% 60% 50% 40% 30% 20% 10% 5%  2x3 [14]

 

 

Support Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Auto-Use Item 10% 15% 20% 30% 40% 50% 60% 80% 100%  1x8 [21]
 Drop Rate Up 10% 20% 30% 40% 50% 60% 70% 80% 90%  1x4, 1x3 [16]
 EXP Gain Up 2% 4% 8% 10% 20% 30% 50% 80% 100%  1x8 [21]
 Evade Range Up 10% 20% 40% 60% 80% 100% 120% 160% 200%  1x8 [21]
 Fast Cooldown 2% 4% 8% 10% 15% 20% 25% 35% 50%  1x8 [21]
 Moving Speed Up 2% 4% 8% 10% 12% 14% 16% 18% 20%  2x3 [14]
 Overclock 0.8 sec 1.5 sec 2 sec 2.5 sec 3 sec 3.5 sec 4 sec 4.5 sec 5.5 sec  1x4, 1x3 [16]
 Taunt Up 180% 200% 240% 280% 300% 350% 400% 450% 500%  2x3 [14]; 1x3, 1x2, 1x0 [17]
 Vengeance 5%/10% 10%/20% 15%/30% 20%/40% 25%/50% 30%/80% 35%/100% 40%/150% 50%/200%  1x8 [21]

 

 

Hacking Chips

Name Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Most Efficient Load
♦ Storage Cost ♦4 ♦5 ♦6 ♦7 ♦9 ♦11 ♦14 ♦17 ♦21 (Number of Chips)x(Level) [Cost]
 Combust   3.5 sec 4 sec 4.5 sec 5 sec 5.5 sec 6 sec 6.5 sec 7 sec 2x1 [10]
 Heal Drops Up     30% 40% 50% 60% 70% 90% 100% 2x4 [18]
 Hijack Boost 1 2 3 4 5 6 7 8 9 1x4, 1x3 [16]
 Stun 5m/3 sec 10m/3 sec 10m/3.5 sec 15m/3.5 sec 15m/4 sec 20m/4 sec 20m/4.5 sec  25m/4.5 sec  25m/5 sec  1x3, 1x1 [12]

 

 

Miscellaneous & System Chips

Name Type Cost Location Description
 Continuous Combo Attack 6 Devola & Popola Combos continue while evading.
 Auto-Collect Items Support 6 Devola & Popola Items are automatically drawn in and collected.
 Item Scan Support 6 Resistance Camp Supply Trader Display item locations on the mini-map.
 Evasive System Support 6 Devola & Popola Time slows when near enemy projectiles.
 Bullet Detonation Support 6 Devola & Popola Strike enemy bullets to detonate them.
 Auto-Attack Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Auto-Fire Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Auto-Evade Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Auto-Program Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
Auto-Weapon Switch Support 1 Resistance Camp Supply Trader This chip can only be equipped on Easy mode.
 Death Rattle Hacking 6 Devola & Popola Enemies emit death cries if defeated by hacking.
Name Type Cost Location Description
OS Chip System 2 Just try and remove it. (But Save First.) An android's central system. Removal means death.
HUD: HP Gauge System 2 Resistance Camp Supply Trader Display the player's HP gauge.
HUD: Skill Gauge System 2 Resistance Camp Supply Trader Display the skill gauge (shows a Pod program's cooldown time).
HUD: EXP Gauge System 1 Resistance Camp Supply Trader Display the EXP gauge and amount of EXP earned.
HUD: Enemy Data System 2 Resistance Camp Supply Trader Displays enemy levels and HP.
HUD: Mini-Map System 2 Resistance Camp Supply Trader Display the mini-map.
HUD: Objectives System 1 Resistance Camp Supply Trader Display text showing your current objectives.
HUD: Text Log System 2 Resistance Camp Supply Trader Display the text log.
HUD: Save Points System 1 Resistance Camp Supply Trader Display an icon in areas where you can save.
HUD: Fishing Spots System 3 Resistance Camp Supply Trader Display an icon in areas where you can fish.
HUD: Damage Values System 3 Resistance Camp Supply Trader Display the values of damage dealt and received.
HUD: Sound Waves System 3 Resistance Camp Supply Trader Display a sound analysis graph.
HUD: Control System 3 Resistance Camp Supply Trader Auto-hide HUD elements in certain situations.

 

 

Chip Fusion Map

  • Fusion Combinations in Red are the most Efficient Paths to Maximize ♦ Rank Utilization.
Chip Fusion Rank Rank Rank Rank Rank Rank Ranks Worth Keeping Key
Level 0 ♦4 ♦4 ♦4  5  5  6 ♦4, 5, 6 ♦ Rank
Level 0 ♦4 5 6 5 6 6   ♦ +1 Rank
Fuse   ♦ +2 Rank
Level 1 ♦5 ♦5 6 6 6 7    
                 
Level 1 ♦5 ♦5 ♦5 6 6 7 ♦5, 6, 7  
Level 1 ♦5 6 7 6 7 7    
Fuse    
Level 2 ♦6 ♦6  7  7 7  8    
                 
Level 2 ♦6 ♦6 ♦6 7 7 8 ♦6, 7  
Level 2 ♦6 7 8 7 8 8    
Fuse    
Level 3 Product ♦7 8 8 8 9 9    
                 
Level 3 ♦7 ♦7 ♦7 8 8 9 ♦7, 8, 9  
Level 3 ♦7 8 9 8 9 9    
Fuse    
Level 4 Product ♦9 ♦9 10 10 10 11    
                 
Level 4 ♦9 ♦9 ♦9 10 10 11 ♦9, 10  
Level 4 ♦9 10 11 10 11 11    
Fuse    
Level 5 Product ♦11 12 12 12 13 13    
                 
Level 5 ♦11 ♦11 ♦11 12 12 13 ♦11, 12, 13  
Level 5 ♦11 12 13 12 13 13    
Fuse    
Level 6 Product ♦14 ♦14 15 15 15 16    
                 
Level 6 ♦14 ♦14 ♦14 15 15 16 ♦14, 15  
Level 6 ♦14 15 16 15 16 16    
Fuse    
Level 7 Product ♦17 18 18 18 19 19    
                 
Level 7 ♦17 ♦17 ♦17 18 18 19 ♦17, 18  
Level 7 ♦17 18 19 18 19 19    
Fuse    
Level 8 Product ♦21 ♦21 22 22 22 23    

 

 

Notes

  • Special Thanks to Project2501 (PSN: FILE_PRJ2501) for letting us use his Spreadsheet.
  • Original Spreadsheet - https://docs.google.com/spreadsheets/d/1fNMz4foJEWZpbbZH3GcdwucftESNYNffEOobdCyRO4E/pubhtml

 

 

 




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