Offensive Heal |
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Item Type | Plug-in Chip |
Chip Type | Defense Chip |
Offensive Heal is a Plug-in Chip in NieR: Automata. The Offensive Heal Plug-in Chip is a Defense Chip. Plug-in Chips are items that you can equip to acquire or customize mostly passive and some active Skills in the game. Primarily, Plug-in Chips provide passive buffs or additional stat bonuses, as well as provide the user with different skills and/or effects. There are five types of Plug-in Chips: Attack, Defense, Support, Hacking, and System.
Offensive Heal NieR Automata Plug-in Chip Effect
- Recover X% of damage dealt as HP. (2%~100%)
Where to Find the Offensive Heal Plug-in Chip in NieR Automata
- Obtained as a reward for completing the Side Quest, Amnesia.
- Dropped by Small Bipeds, Medium Bipeds and Medium Quadrupeds in the Forest and Castle.
- This refers to the spear wielding machines and four legged machines.
- The forest has more spear wielding machines, and in rourte C, there is a spot near the Forest Castle : Front access point with 2 Medium Quadrupeds and 1 mounted knight. Just follow the collasped rampart down to the large courtyard which contains the Cypress Stick.
Offensive Heal Plug-in Chip Upgrades in NieR Automata
Name | Level 0 | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Most Efficient Load |
♦ Storage Cost | ♦4 | ♦5 | ♦6 | ♦7 | ♦9 | ♦11 | ♦14 | ♦17 | ♦21 | (Number of Chips)x(Level) [Cost] |
Offensive Heal | 2% | 5% | 10% | 15% | 20% | 30% | 50% | 80% | 100% | 1x8 [21] |
Offensive Heal Plug-in Chip Notes & Tips
- Other notes and player tips go here.
- Plug-in Chips can have a Level between 0 and 8 that determines how strong the effect of that chip is. Not all chips have multiple levels.
- All Plug-in Chips have a Cost that determines how much space they take up when equipped in storage. You can purchase more storage space from merchants so that you can equip more chips.
- The Cost of a chip can vary, and so lower Cost is desirable because the chip will use less of your storage capacity.
- Chips have a minimum and maximum Cost that is determined by their type and Rank. Chips with the lowest possible Cost for their Rank are marked with a ♦.
- Plug-in Chips of the same Type and Rank can be Fused to create a new chip of the same type that is one Rank higher.
- The Cost of a new chip is calculated from the Costs of the two chips being Fused. Check out the Plug-in Chips Reference Guide for optimal chip fusion if you need help creating ♦ Cost chips.
- Chips can be Fused to Rank 6 typically and up to Rank 8 at the Canyon Machine after completing her quest.
- When prompted for the first time she aks for a painless death thinking the androids were sent to kill her, if the player chooses to spare her life, she will give you the side quest Lord of the Valley. After clearing the quest she starts selling and fusing Chips. Canyon Machine can fuse chips up to +8.
- Plug-in Chips can be purchased, obtained from quests, or acquired from enemy drops. Chips purchased are often a high rank while chips dropped from enemies have a random rank and can sometimes drop ♦ Cost chips.
- When you die you lose all the chips you had installed. To recover them you must make your way back to your prior body. Failing to do so results in losing the chips.
- Anonymous
- Anonymous
This chip +anti chain damage at high rank means that its almost impossible for you to die as long as you dont get one shot
- Anonymous
This chip is insanely op, it practically removes the need for healing items.
- Anonymous
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I dont think small bipeds drop this. i farmed the respawning ones in the castle (bottom floor, theres a side scroller section where entering/exiting the rooms will cause small bipeds to spawn, this is before the side scroller courtyard with the wildlife in the background). And they only dropped Max hp up chips. The ones in the long castle hallway where you get attacked from both sides seems to drop only anti chain damage, max hp up or deadly heal.
The quadripeds seem to be the best source of offensive heal but are quite rare.
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